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D3dx11 cud nt create device game error anyfix madmax c
D3dx11 cud nt create device game error anyfix madmax c









d3dx11 cud nt create device game error anyfix madmax c
  1. D3DX11 CUD NT CREATE DEVICE GAME ERROR ANYFIX MADMAX C UPGRADE
  2. D3DX11 CUD NT CREATE DEVICE GAME ERROR ANYFIX MADMAX C FULL
  3. D3DX11 CUD NT CREATE DEVICE GAME ERROR ANYFIX MADMAX C WINDOWS 10
  4. D3DX11 CUD NT CREATE DEVICE GAME ERROR ANYFIX MADMAX C SOFTWARE

Update: I used Nnedi3 32 neurons luma and chroma doubling and if I wait about 20 to 30 seconds I get a brownish tinted image. Also it takes about 2 to 5 seconds for the image to initialize in windowed mode, even without Nnedi3. I either get a brownish image or no image at all. GeForce GTX Titan X 12 GByte with NEC MultiSync EA244WMi over DisplayPortģ2 GByte Kingston ValueRAM reg ECC DDR-2133 (Micron Chips) Disabling ShadowPlay solved the problem again.

D3DX11 CUD NT CREATE DEVICE GAME ERROR ANYFIX MADMAX C UPGRADE

Seems that there was something hanging from the upgrade procedure to Windows 10. When I activate ShadowPlay again, the problems does not occur anymore. But it would be nice if this problem would be investigated and fixed if possible and if it is a problem on madVR side.Įdit5: Oddly enough: Problem is gone. After closing MPC-BE when I was in fullscreen mode, it goes back to normal.Įdit3: The same phenomena CAN occur when opening another video while MPC-BE is still open.Įdit4: It's ShadowPlay! When active, it screws up madVR! When I disable it, then it's not a problem anymore.

D3DX11 CUD NT CREATE DEVICE GAME ERROR ANYFIX MADMAX C FULL

I may try the exclusive full screen mode instead and see if that makes any difference.Įdit: Exclusive mode does not make ANY difference.Įdit2: As long as I don't go into fullscreen mode, everything is like it was on Windows 8.1 Pro 64. Also moving random windows of random applications around is stuttery and has micro glitches. I updated madVR to the latest version 0.88.21 and still no luck, but the video is played back smooth now and there is no video stutter anymore, but the UI of the player is still acting very very slow. When I resize the window of the player, it is really really slow and stuttery.

d3dx11 cud nt create device game error anyfix madmax c

As soon as I switch to full screen, the player starts to react slowly.

d3dx11 cud nt create device game error anyfix madmax c

But my experience with GPU companies is not exactly promising.įor me, madVR works just fine in MPC-BE on Windows 10, upgraded in-place from Windows 8.1 Pro 54. P.S: Of course nevcairiel is right and I might be jumping the gun here. I hope AMD releases next generation GPUs with HEVC DXVA, HDMI 2.0 and HDCP 2.2 soon. I guess that means I'll be recommending AMD GPUs from now on. So for now NNEDI3 won't work with NVidia, when using newer drivers. Anyway, I will still not change my time schedule. But then, that would probably hurt users much more than NVidia. I'm almost tempted to "stick it to them" and refuse to do anything about it. Of course nobody besides madVR uses OpenCL for real time video playback (except MPDN), either, so NVidia removing D3D9 interop support basically means it's only madVR which is screwed.

D3DX11 CUD NT CREATE DEVICE GAME ERROR ANYFIX MADMAX C SOFTWARE

D3D9 interop still works with AMD and Intel, no? It seems that NVidia is not aware of that pretty much every HTPC playback software (except maybe PowerDVD, I don't know) out there is still using D3D9 DXVA.

D3DX11 CUD NT CREATE DEVICE GAME ERROR ANYFIX MADMAX C WINDOWS 10

They make it sound as if Windows 10 by design cannot do D3D9 interop, which is AFAIK untrue. Madshi can you have a look into this for me? So I don't really know where to go from here. I tried ffdshow as the video decoder and Haali as the splitter and still get the same problem. I will have to try Haali to test.ĮDIT3 Nope! It seems to be something intrinsyc to MPC-HC. I will check the LAV thread to see if anyone else has mentioned an issue since upgrading to Win10.ĮDIT2: ffdshow made no difference as a decoder so I am thinking the error is caused by LAV splitter.

d3dx11 cud nt create device game error anyfix madmax c

I also noticed the other renderers mess up too like EVR custom preset and sync (I get a small video in the top left corner of MPC-HC and the rest is black space). I will test with some external filters like ffdshow or LAV external. So I think there is an issue with MPC-HC's inbuilt LAV filters. Ideas?ĮDIT: OK I tried MadVR with MPC-BE and it works! Disabling FSE and changing to DX11 presentation makes no difference either. I also tried switching to the 4770K iGPU since it works on my laptops iGPU with Win10 installed just fine. I also tried an in place upgrade of Win10 to see if it fixed anything. I tried installing DX9 and DX11 in Win10 and it made no difference.











D3dx11 cud nt create device game error anyfix madmax c